Version 0.2.2 - Bug Fixes


This update focuses on bug fixes before adding more content.

  • Bite and the trigger Bitten now only appear when playing the Bloodsucker deck
  • Added active map node indicator
  • Added an error message when you press Redraw but you don't have enough gold (thanks Qwerty)
  • Added proper explanation for cooldown (thanks Qwerty)
  • Allow checking deck/blessings/curses during fight/treasure rewards (thanks DoniaCometa)
  • Allow checking map with M during fight/treasure rewards (thanks DoniaCometa)
  • Allow checking inventory with I during fight/treasure rewards (thanks DoniaCometa)
  • You can now click on your deck in the lower left corner to open your inventory (not during fights)
  • You can now quit and continue the game while viewing fight/treasure rewards
  • Fixed rendering issue on start screen when playing the game in a browser on a mobile phone (8k sprites are apparently too much)
  • Fixed F8 feedback form not submitting anymore
  • Fixed bug where RandomBuff cast by an enemy card would give the same status effect within a turn (thanks Qwerty)
  • Fixed problem in options menu where you were able to open several option submenus if you clicked fast enough (thanks DoniaCometa)
  • Fixed a bug where flipping pages in inventory could cause slots to affect multiple cards (thanks DoniaCometa)
  • Fixed issue while dragging lacrima in inventory and turning pages at the same time (thanks DoniaCometa)
  • Fixed an issue where replacing a creature on a lane would kill the existing creature (i.e. due to a curse) and then the new creature would not be placed on the lane (thanks Qwerty)

Thanks for playing Faith in Despair.

Files

faith-in-despair-html5.zip Play in browser
Version 11 66 days ago
faith-in-despair-linux.zip 124 MB
Version 23 66 days ago
faith-in-despair-mac.zip 120 MB
Version 20 66 days ago
faith-in-despair-windows.zip 110 MB
Version 23 66 days ago

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