Version 0.2.1 - Title Art, Run Statistics, Adjustments


This update adjusts lots of values, introduces more detailed run statistics and adds a new title screen.

Additions

  • Added new title screen art by Marcela Bolívar
  • End screen: Added map traversal history and additional statistics
  • New Trigger: Card Played
  • Cards now overcharge when they get triggered for their total number of slots.
    • Example: a card with 2 slots can get triggered 2 times per turn.
  • Improved enemy generation:
    • They won't hurt their allies or help their enemies (unless they target all)
    • They won't spawn with a combination of Shield and any healing lacrima
  • Improved Shop cards:
    • Guaranteed 2-3 creatures
    • Guaranteed 1 non-common lacrima
  • Bosses, Blessings, Curses now have three different rarities
  • Regenerate / Shield / Weak / Vulnerable increase their percentage with higher stacks (thanks Lord Arugula)
  • Example: Shield:
    • 10% plus 5% for each turn left, max. 50%
    • i.e. Shield 6 => 40%
  • New maximum for Weak (30% instead of 25%)
  • Reduced Despairbound to only add 50% of your current despair
  • Minor performance improvements in regards to RAM usage (thanks Qwerty for reporting performance issues)
  • Added different card borders for different card rarities
  • Ally Captured now only triggers when card is successfully captured (thanks Auri)
  • Remove Bloodied from Healer deck, added First Blood instead (thanks Qwerty)
  • Reduced controller stick sensitivity

Fixes

  • Fixed multiple First Blood and Bloodied activations (thanks blankity)
  • Fixed issue where Increase Despair could lead to the game softlocking (thanks Lord Arugula)
  • Fixed issue where Time Eater would not work if the third card played in a turn was a spell (thanks Lord Arugula)
  • Fixed OnEnemyAttack appearing too often in some cases
  • Fixed issue where total triggered counter was not reset correctly between fights (thanks TheRealAskz)
  • Fixed OnAttack triggering even though there was no opposite enemy
  • Fixed issue where battle log button info was still visible after opening battle log
  • Fixed TargetLeftmostAlly not working as intended

Thank you all for your feedback. Make sure to join the Discord to discuss the changes.

Files

faith-in-despair-html5.zip Play in browser
Version 10 12 days ago
faith-in-despair-mac.zip 111 MB
Version 19 12 days ago
faith-in-despair-linux.zip 118 MB
Version 22 12 days ago
faith-in-despair-windows.zip 102 MB
Version 22 12 days ago

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