Version 0.2.5 - New deck: Mercenary


Additions:

  • New starter deck: Mercenary
  • Updated inventory layout to display 12 cards and all available lacrima slots at all times (thanks Thomas Feichtmeir)
  • Changed Patience+ to Cooldown 2, and Patience to Cooldown 3 (thanks Qwerty)
  • Added backface culling to card elements, so that turning cards looks a bit better
  • Echo value now gets divided by total action lacrima on the card
  • Changed Leraje's target to newest enemy instead of all enemies
  • Minions and exhumed enemies now face up immediately if they get spawned during the player's turn (thanks Qwerty)
  • Added credits button to splash screen
  • Added black rain when Despair is close to 100%
  • New calculation for Best Card at the end of a run, which now also considers total lacrima activations and total inflicted status effects in addition to total kills (thanks Qwerty)
  • Removed Showdown from collection list
  • Renamed "Activate Again" to "Repeat"

Fixes:

  • Performance: Added a card pool so that cards are kept in memory instead of being destroyed
  • Performance: Decorations and Card Slots are now saved in memory instead of being destroyed and re-instantiated
  • Performance: Reduced drawcalls by about 10%
  • Fixed issue where summoning automatons with no free lane would cause lacrima to be taken from inventory, and since the card could not be placed, it would remain in memory forever, causing performance issues the more you summoned, and never returning the lacrima (thanks Qwerty)
  • Fixed bug when showing best card (thanks Qwerty)
  • Fixed text spacing when a spell has 5 lacrima and includes a trigger
  • Fixed issue where sometimes right-clicks were ignored by updating Rewired
  • Fixed endscreen layering issue for map nodes (thanks Qwerty)

Files

faith-in-despair-windows.zip 110 MB
Version 26 3 hours ago
faith-in-despair-html5.zip Play in browser
Version 14 3 hours ago
faith-in-despair-mac.zip 120 MB
Version 23 3 hours ago
faith-in-despair-linux.zip 124 MB
Version 26 3 hours ago

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