Version 0.1.5 - New Triggers


Version 0.1.5 is now live!

It introduces new triggers and removes a lot of old ones. There are also bugfixes and performance improvements.

Join the Discord to share your feedback, every bit helps!

https://discord.gg/nZy3KrCrzr

Full changelog:

  • Added the following triggers:
    • On Card Revealed
    • On 1st Damage Received
    • On Attack While Buffed
    • On Attack While Debuffed
    • On Turn Begin With Full HP
    • On First Card Played in Turn
    • On Two Cards Played In Turn
    • On Draw Three Spells
    • On Draw Three Creatures
    • On Magic Damage Received
    • On Enemy Heal
    • On Attack Next To Free Lanes
    • On Two Allies In Graveyard
  • Removed Gain Max Life and Gain Max Mana
  • Removed Destroy Summoned, Vulnerable (still works with Ray), Apathy (still works with Void), Target Single Opponent
  • Removed OnWarcry, OnPoison, OnSleep, OnDoomed, OnTiny, OnWeak, OnMuddied, OnApathy, OnParasite, OnDrench, OnVulnerable, OnStun, OnBurn
  • New feature when choosing to rest:
    • If you are at full Life, you increase max life
    • If you're at full mana, you increase max mana
  • You can now sell 1 card at shops
  • Improved performance of shuffling deck with 40+ cards (thanks VoidSeeker)
  • Animations during long chain reactions are faster now
  • Upgrading now adds more ATK and HP in chapter II and III
  • Buffed shop cards in chapter II and III
  • You can now also press SPACE to end turns (thanks Auri)
  • When adding triggers to spells, it now shows an info in the description: "Triggers don't work on spells."
  • Map is now always opened after closing inventory
  • Map can't be closed anymore (would lead to a blank screen)
  • Map is automatically opened after upgrading/sacrificing and after closing shop
  • Added a menu cogwheel button in top right
  • ESC directly opens pause menu, instead of having to close map first
  • Added "out of mana" message (this will be removed again later :D)
  • StealHP now triggers OnDamageReceived
  • Made sure Overcharged cannot be removed by ClearStatusEffects
  • Improved description when hovering over a lacrima (split up per keyword and always stays on screen)
  • Long card info is not cut off at bottom of screen anymore
  • Fixed an issue where blessings weren't clickable on map screen
  • Fixed issue where opening and closing blessings on map breaks menu again (especially controller navigation)
  • Fixed end screen total playtime being broken when continuing a run
  • Fixed issue when dragging a hand card onto another hand card, which would de-select the dragged card
  • Fixed bug where an ally lane wasn't targettable after the creature on it was captured by the enemy.
  • Fixed issue that would allow dragging cards anywhere on board after selecting with numbers 1-9
  • Fixed two issues regarding lane switching reported by VoidSeeker
  • Fixed hover in shop cards showing target preview for defence actions (thanks Auri)
  • Fixed issue when abandoning runs during attack sequences and other situations (thanks VoidSeeker)


    Thanks for playing!

    Files

    faith-in-despair-windows.zip 83 MB
    Version 3 Jan 04, 2024

    Get Faith in Despair

    Leave a comment

    Log in with itch.io to leave a comment.