Version 0.1.17 - Battle Log
Faith in Despair » Devlog
The new battle log will provide answers as to why creatures died or why a run was lost. Full list of changes:
- Added battle log (new button in upper right corner)
- Improved enemy stack visuals, so it should be a bit clearer whether there are enemies left in the stack (thanks NowOnTest and Baxil)
- Lacrima that are activated by chance show their value now when hovering over them in satchels (i.e. Capture 10% shows value of 5)
- Broken spells no longer show a sell price in shop (thanks Auri)
- Hovering over a map fragment when choosing between two fragments now shows icon infos (thanks kabukistar)
- Spell costs have been halved, rounded up. I.e. spells with 1 slot cost 1 despair, spells with 5 slots cost 3 despair
- Removed Flying and FirstStrike from treasure rewards
- Show dots in inventory for pages below cards instead of "1 / X"
- Fixed cards on end game screen not being put in front of other cards when hovering over them
- Fixed error when calling "Abandon run" at the start screen
- Fixed undiscovered lacrima showing rarity sprites in collection (thanks NowOnTest)
- Fixed description of OnEnemySleep ("an enemy of this creature") (thanks NowOnTest)
Thank you for playing Faith in Despair.
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Faith in Despair
Build your own cards in this roguelike deckbuilder.
Status | In development |
Author | muddasheep |
Genre | Card Game |
Tags | Deck Building, Roguelike |
More posts
- Version 0.2.0 - Quality of Death4 days ago
- Version 0.1.20 - Art, Music & New Deck: Bloodsucker60 days ago
- Version 0.1.19 - Hex-Style Map81 days ago
- Version 0.1.18 - New Starter Deck: GravediggerMay 29, 2024
- Version 0.1.16 - Improved InventoryApr 22, 2024
- Version 0.1.15 - Circles of HellApr 04, 2024
- Version 0.1.14 - Deckbuilder FestMar 22, 2024
- Version 0.1.13 - Quality of LifeMar 18, 2024
- Version 0.1.12 - Art UpdateMar 05, 2024
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