Version 0.1.17 - Battle Log
Faith in Despair » Devlog
The new battle log will provide answers as to why creatures died or why a run was lost. Full list of changes:
- Added battle log (new button in upper right corner)
- Improved enemy stack visuals, so it should be a bit clearer whether there are enemies left in the stack (thanks NowOnTest and Baxil)
- Lacrima that are activated by chance show their value now when hovering over them in satchels (i.e. Capture 10% shows value of 5)
- Broken spells no longer show a sell price in shop (thanks Auri)
- Hovering over a map fragment when choosing between two fragments now shows icon infos (thanks kabukistar)
- Spell costs have been halved, rounded up. I.e. spells with 1 slot cost 1 despair, spells with 5 slots cost 3 despair
- Removed Flying and FirstStrike from treasure rewards
- Show dots in inventory for pages below cards instead of "1 / X"
- Fixed cards on end game screen not being put in front of other cards when hovering over them
- Fixed error when calling "Abandon run" at the start screen
- Fixed undiscovered lacrima showing rarity sprites in collection (thanks NowOnTest)
- Fixed description of OnEnemySleep ("an enemy of this creature") (thanks NowOnTest)
Thank you for playing Faith in Despair.
Get Faith in Despair
Faith in Despair
Build your own cards in this roguelike deckbuilder.
Status | In development |
Author | muddasheep |
Genre | Card Game |
Tags | Deck Building, Roguelike |
More posts
- Version 0.2.5 - New deck: Mercenary1 day ago
- Version 0.2.4 - Run History22 days ago
- Version 0.2.3 - New deck: Invoker47 days ago
- Version 0.2.2 - Bug Fixes68 days ago
- Version 0.2.1 - Title Art, Run Statistics, Adjustments82 days ago
- Version 0.2.0 - Quality of DeathSep 03, 2024
- Version 0.1.20 - Art, Music & New Deck: BloodsuckerJul 09, 2024
- Version 0.1.19 - Hex-Style MapJun 18, 2024
- Version 0.1.18 - New Starter Deck: GravediggerMay 29, 2024
Leave a comment
Log in with itch.io to leave a comment.