Version 0.1.19 - Hex-Style Map


This update changes the map layout from a simple grid of cards to hex-shaped map fragments. You now have more of a goal (to get to the right), and still retain choices along the way.

Full list of changes:

  • New map layout with hex tiles
  • New hand layout with slightly rotated cards
  • Added start sound by KAON (recording by Muddasheep)
  • Added effect when selecting map fragments
  • Added effects for upgrading and sacrificing cards
  • Added "Return to Title" to pause screen (thanks NowOnTest)
  • Added option for gamespeed, also works in-game by pressing G/L2/LB or H/R2/RB (thanks Legendary_Pups)
  • Prepared for localization by moving all lacrima names into localization spreadsheet (this breaks already achieved collection - sorry!)
  • Removed "On" from all triggers, and renamed most of them for brevity
  • Changed difficulty circle to reduce max despair by 25 (instead of a percentage)
  • Changed difficulty circle to increase base redraw cost to 20 Gold (instead of percentage)
  • Card now gets deselected when dragging a card, and letting go after moving it away from hand (thanks Legendary_Pups)

Thanks for playing Faith in Despair.

Files

faith-in-despair-windows.zip 112 MB
Version 19 81 days ago
faith-in-despair-mac.zip 122 MB
Version 16 81 days ago
faith-in-despair-html5.zip Play in browser
Version 7 81 days ago
faith-in-despair-linux.zip 128 MB
Version 19 81 days ago

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