DevLog #4 - So Many Options
Catty & Batty: The Spirit Guide » Devlog
The options menu is taking a bit longer than estimated! But progress is progress :D A new version of the game will be uploaded as soon as everything is stable again. Here is the full changelog:
Fixes:
- Fixed controller axis not getting checked correctly for being active / inactive by changing the input action event to AxisActiveOrJustInactive instead of AxisActive and checking when it has returned to 0.
- Spirits now stop moving when game is paused.
Features:
- Implemented Fog of Woah™ on Overworld
- Drew & implemented options menu (almost done)
- Burgundy
- Clouds & their movement
- Noise (random pixels on the screen)
- sub menu items like fullscreen/resolution/sound volume/buttons…
- Drew 18 new emotion sprites for catty, batty and the third character for the cut(e)scenes (need to be implemented properly)
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Catty & Batty: The Spirit Guide
Cooperatively build a path to guide spirits home 👻🐈🦇
Status | Released |
Author | muddasheep |
Genre | Puzzle |
Tags | 2D, Black and White, Casual, Cats, Controller, Cute, Feel Good, Hand-drawn, Local Co-Op |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, High-contrast |
More posts
- Experimental MacOS BuildJun 12, 2022
- Console Launch and Content Update (New Game+)Oct 28, 2021
- Small UpdateJul 03, 2021
- New language, Soundtrack EPApr 18, 2021
- More Languages!Mar 15, 2021
- DevLog #15 - New Languages | Final Devlog!Mar 01, 2021
- DevLog #14 - RELEASEFeb 10, 2021
- DevLog #13 - My Art WorkflowJan 27, 2021
- DevLog #12 - Top 10 New FeaturesJan 11, 2021
- DevLog #11 - Names in the CloudsDec 19, 2020
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